L3S – a Web Science Fundamental and Applied Research Center at Leibniz University – is working on real-time object tracking in videos. Its approach utilizes a template-based face-tracking technology, which permits hands-free man-machine communication. Potential applications include video chats or smart TVs, in addition to computer games: Want to change channel just by moving your eyes? The virtual network structure established during real-time object tracking makes this simple to implement – even if the eyes are partially covered or the lighting changes.
By contrast, Leuphana University Lüneburg is working on a different area altogether. Edkimo is a feedback app for school classes, which was developed in co-operation with teachers, students and scientists. Many studies prove that on learning success is significantly determined by whether students are empowered to give their teachers feedback on lessons. And that is precisely where Edkimo comes in: The app provides teachers with questionnaire templates which simplify the survey process and gives them understandable results in real time. Based on the survey results, the software provides tailored recommendations and material for follow-up classes. In theory, this concept can be used to help plan all aspects of everyday school life, not just individual classes – and because Edkimo uses gamification principles, students and teachers have fun using it, too.
Experience the real-time object tracking in videos, the Edkimo feedback app and many other fascinating concepts at the joint booth of Innovationsland Niedersachsen in Hall 9, Booth C 28 at CeBIT 2015.